{"product_id":"world-at-war-magazine-34-guards-armoured-division","title":"World at War Magazine #34: Guards Armoured Division","description":"Guards Armoured Division\r\n\r\nThe Famous Divisions series continue with British Guards Armour. It brings tactics to an operational simulation and recreates four battles from 1944-45: Operations Goodwood and Veritable, Bonninghardt Ridge and Joe’s Bridge.\r\n\r\nThe system offers a new concept: play is governed by drawing \"Event Chits.” Combat isn’t simply resolved by comparing attack and defense strengths, but is modified by chit-draws that introduce elements of chaos.\r\n\r\nChits may be nullified by other chits, so players never know how an attack will be resolved based on its odds. Examples of chits are: Sniper, Good Commander, Ambush, Experienced NCO, Caught in Crossfire, Fanatic, Radio Out, Critical Hit, Frontal Assault, Elite Troops, Outflanked, Hand-to-Hand Combat, and Friendly Fire.\r\n\r\nEach hex represents 500 meters, and each turn represents six hours; however, they aren't subdivided into friendly and enemy turns. Rather, each is comprised of HQ activations. All HQ activation chits are drawn one at a time to initiate the movement and combat of a particular HQ and its companies. When an activation is finished, a new HQ is drawn and its activation begins. While not purpose-designed for solitaire, the system is easily adapted to such play.\r\n\r\nThe game includes two maps (22x34”) and two counter sheets containing 560 counters.\r\n\r\nScale:\r\nPlayers: 2\r\nLevel: Company\r\nHex: 500 Meters","brand":"Decision Games","offers":[{"title":"Default Title","offer_id":41442426290235,"sku":"DCGWW34","price":69.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1098\/5414\/files\/product_165347.png?v=1693069264","url":"https:\/\/gamekastle.live\/products\/world-at-war-magazine-34-guards-armoured-division","provider":"Game Kastle","version":"1.0","type":"link"}